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  3. I'm testing a different Minecraft map generator called "JJThunder To The Max" which makes the terrain more realistic.

I'm testing a different Minecraft map generator called "JJThunder To The Max" which makes the terrain more realistic.

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  • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

    Look at the sheer scale of this

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    wrote last edited by
    #11

    @volpeon wow that is some beautiful terrain generation

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    • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

      Look at the sheer scale of this

      ? Offline
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      wrote last edited by
      #12

      @volpeon actually, i quite like it
      can be fun with mods like Immersive Engineering/Magneticraft and railways

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      • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

        Look at the sheer scale of this

        volpeon@icy.wyvern.ripV This user is from outside of this forum
        volpeon@icy.wyvern.ripV This user is from outside of this forum
        volpeon@icy.wyvern.rip
        wrote last edited by volpeon@icy.wyvern.rip
        #13

        So I've been trying to generate a map that I like for the last few days now and I just couldn't. The landscape is absolutely stunning, but some things killed it for me:

        - The splotch-like transition between biomes. I don't like it.
        - Biomes next to each other that make no sense. I'm in the badlands and more often than not I would get a swamp or a jungle right next to it?
        - I wanted to build by a river. But either a swamp made the landscape too annoying to deal with, or it turned out that the land on one side of the river was actually very narrow and there was the sea next to it.
        - The ground is never flat. I understand that in reality it isn't either, but the frequency is too high.

        I'm now trying another mod called Lithosphere.

        volpeon@icy.wyvern.ripV privateger@plasmatrap.comP 2 Replies Last reply
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        • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

          Look at the sheer scale of this

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          wrote last edited by
          #14

          @volpeon@icy.wyvern.rip ​​ i can already hear the fans spinning

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          • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

            So I've been trying to generate a map that I like for the last few days now and I just couldn't. The landscape is absolutely stunning, but some things killed it for me:

            - The splotch-like transition between biomes. I don't like it.
            - Biomes next to each other that make no sense. I'm in the badlands and more often than not I would get a swamp or a jungle right next to it?
            - I wanted to build by a river. But either a swamp made the landscape too annoying to deal with, or it turned out that the land on one side of the river was actually very narrow and there was the sea next to it.
            - The ground is never flat. I understand that in reality it isn't either, but the frequency is too high.

            I'm now trying another mod called Lithosphere.

            volpeon@icy.wyvern.ripV This user is from outside of this forum
            volpeon@icy.wyvern.ripV This user is from outside of this forum
            volpeon@icy.wyvern.rip
            wrote last edited by volpeon@icy.wyvern.rip
            #15

            I tried Lithosphere, and then I learned about a generator built on top of it by the same developer named "Still Life". I prefer both of them over JJThunder.

            JJThunder is impressive due to the sheer size of everything, but that's really it. It's all a wavy landscape with a shitload of generic biome elements spammed over a big area. It's boring.

            Lithosphere and Still Life aren't nearly as big, but they still are way bigger than stock Minecraft. What they bring to the table which JJThunder doesn't is variation with new biomes and intermediate biomes to transition between them. It never gets boring and it looks amazing, too! I don't think I can ever go back to playing without these.

            ? mezzodrinker@social.mezzo.moeM 2 Replies Last reply
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            • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

              So I've been trying to generate a map that I like for the last few days now and I just couldn't. The landscape is absolutely stunning, but some things killed it for me:

              - The splotch-like transition between biomes. I don't like it.
              - Biomes next to each other that make no sense. I'm in the badlands and more often than not I would get a swamp or a jungle right next to it?
              - I wanted to build by a river. But either a swamp made the landscape too annoying to deal with, or it turned out that the land on one side of the river was actually very narrow and there was the sea next to it.
              - The ground is never flat. I understand that in reality it isn't either, but the frequency is too high.

              I'm now trying another mod called Lithosphere.

              privateger@plasmatrap.comP This user is from outside of this forum
              privateger@plasmatrap.comP This user is from outside of this forum
              privateger@plasmatrap.com
              wrote last edited by
              #16

              @volpeon@icy.wyvern.rip have you tried Terralith? It's my personal favorite for pretty worldgen.

              volpeon@icy.wyvern.ripV 1 Reply Last reply
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              • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

                I tried Lithosphere, and then I learned about a generator built on top of it by the same developer named "Still Life". I prefer both of them over JJThunder.

                JJThunder is impressive due to the sheer size of everything, but that's really it. It's all a wavy landscape with a shitload of generic biome elements spammed over a big area. It's boring.

                Lithosphere and Still Life aren't nearly as big, but they still are way bigger than stock Minecraft. What they bring to the table which JJThunder doesn't is variation with new biomes and intermediate biomes to transition between them. It never gets boring and it looks amazing, too! I don't think I can ever go back to playing without these.

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                wrote last edited by
                #17

                @volpeon It's mods like these that make me wish we could somehow have infinite render distance in Minecraft.

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                • privateger@plasmatrap.comP privateger@plasmatrap.com

                  @volpeon@icy.wyvern.rip have you tried Terralith? It's my personal favorite for pretty worldgen.

                  volpeon@icy.wyvern.ripV This user is from outside of this forum
                  volpeon@icy.wyvern.ripV This user is from outside of this forum
                  volpeon@icy.wyvern.rip
                  wrote last edited by
                  #18

                  @privateger I might take a look at it later, but for now I'm happy with this ​​

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                  • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

                    I tried Lithosphere, and then I learned about a generator built on top of it by the same developer named "Still Life". I prefer both of them over JJThunder.

                    JJThunder is impressive due to the sheer size of everything, but that's really it. It's all a wavy landscape with a shitload of generic biome elements spammed over a big area. It's boring.

                    Lithosphere and Still Life aren't nearly as big, but they still are way bigger than stock Minecraft. What they bring to the table which JJThunder doesn't is variation with new biomes and intermediate biomes to transition between them. It never gets boring and it looks amazing, too! I don't think I can ever go back to playing without these.

                    mezzodrinker@social.mezzo.moeM This user is from outside of this forum
                    mezzodrinker@social.mezzo.moeM This user is from outside of this forum
                    mezzodrinker@social.mezzo.moe
                    wrote last edited by
                    #19

                    @volpeon What shaders did you use for this screenshot?

                    Also, very impressive indeed

                    volpeon@icy.wyvern.ripV 1 Reply Last reply
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                    • mezzodrinker@social.mezzo.moeM mezzodrinker@social.mezzo.moe

                      @volpeon What shaders did you use for this screenshot?

                      Also, very impressive indeed

                      volpeon@icy.wyvern.ripV This user is from outside of this forum
                      volpeon@icy.wyvern.ripV This user is from outside of this forum
                      volpeon@icy.wyvern.rip
                      wrote last edited by
                      #20

                      @mezzodrinker modrinth.com/shader/complementary-reimagined , with water style set to "Unbound"

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