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  3. The playtest has formally ended!

The playtest has formally ended!

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boomershooterclassicfragnetgoldsrchalflife
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    wrote on last edited by
    #1
    The playtest has formally ended!

    Thank you all who showed up, the event was a blast and we had tons of fun!


    In addition to it being fun, we also got some great quality reports and data on some bugs we discovered in our playtest. Here is the current known issues:

    - My screen is too bright or strange looking upon first launch!
    Press Shift + ESC and a console will drop down, then enter "brightness 0;gamma 1" to fix this. HL's config will sometimes interfere and cause mayham, will address in a hotfix.

    - Disappearing/weird weapons
    When switching PVS (rooms), this issue occurs. We are simply going to have to optimize our networking code more. We'll let know as we tackle this one.

    - Grenade Launcher and Tesla don't deal damage!
    A simple last minute typo! Will be addressed in a hotfix.

    - No Music or Video
    We'll have to ship a new binary soon to fix this and a cert bug

    - Harpoon Grapple Issues
    The alt fire on the Harpoon is a bit finicky, it too will be addressed.

    - HUD Elements
    We have a few more touches to add to the HUD, we just ran out of time!

    And we'll post more as we update and fix things. For now follow us on our socials and see you again soon!

    #halflife #goldsrc #overturn #pcgaming #fragnet #multiplayer #classic #boomershooter #shooter #nuclide #quakeworld #quake #quakec
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