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  3. we're back on snapshots!

we're back on snapshots!

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  • ? Guest

    @awoo @tobi what I meant was do you remember how many days / weeks ago on the snapshot you first noticed this lockup happening? 😛

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    wrote last edited by
    #18

    @awoo @tobi or did i misunderstand ? 😅

    awoo@gts.apicrim.esA 1 Reply Last reply
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    • ? Guest

      @awoo @tobi what I meant was do you remember how many days / weeks ago on the snapshot you first noticed this lockup happening? 😛

      awoo@gts.apicrim.esA This user is from outside of this forum
      awoo@gts.apicrim.esA This user is from outside of this forum
      awoo@gts.apicrim.es
      wrote last edited by
      #19

      @kim @tobi oh, that! probably like 2 weeks ago or something (specifically, april 28th is when I switched back to stable because of that)

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      • ? Guest

        @awoo @tobi or did i misunderstand ? 😅

        awoo@gts.apicrim.esA This user is from outside of this forum
        awoo@gts.apicrim.esA This user is from outside of this forum
        awoo@gts.apicrim.es
        wrote last edited by
        #20

        @kim @tobi nah, I was at fault here - sorry about that ^^"

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        • awoo@gts.apicrim.esA awoo@gts.apicrim.es

          @kim @tobi oh, that! probably like 2 weeks ago or something (specifically, april 28th is when I switched back to stable because of that)

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          wrote last edited by
          #21

          @awoo @tobi noted! useful to know, thank you 🙂

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          • ? Guest

            @awoo @tobi noted! useful to know, thank you 🙂

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            awoo@gts.apicrim.esA This user is from outside of this forum
            awoo@gts.apicrim.es
            wrote last edited by
            #22

            @kim @tobi you're welcome ^^

            should you need me to test if it works by then or not, feel free to let me know 😄

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            • awoo@gts.apicrim.esA awoo@gts.apicrim.es

              @kim @tobi you're welcome ^^

              should you need me to test if it works by then or not, feel free to let me know 😄

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              wrote last edited by
              #23

              @awoo @tobi got some more Qs for ya 😄

              • so this issue is only appearing on the snapshot? or in latest release too?
              • when you switched back to the regular releases to avoid it on 28th April, how long had it been happening? for a few days? or weeks?
              awoo@gts.apicrim.esA 1 Reply Last reply
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              • ? Guest

                @awoo @tobi got some more Qs for ya 😄

                • so this issue is only appearing on the snapshot? or in latest release too?
                • when you switched back to the regular releases to avoid it on 28th April, how long had it been happening? for a few days? or weeks?
                awoo@gts.apicrim.esA This user is from outside of this forum
                awoo@gts.apicrim.esA This user is from outside of this forum
                awoo@gts.apicrim.es
                wrote last edited by
                #24

                @kim @tobi here are some As :3

                • this issue is only occurring on the snapshots, not in 0.19.0 or 0.19.1 stable.
                • it had been happening for a day or two already back then, can't exactly recall...
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                • awoo@gts.apicrim.esA awoo@gts.apicrim.es

                  @kim @tobi here are some As :3

                  • this issue is only occurring on the snapshots, not in 0.19.0 or 0.19.1 stable.
                  • it had been happening for a day or two already back then, can't exactly recall...
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                  wrote last edited by
                  #25

                  @awoo @tobi this is very useful! and very likely narrows it down to what i was expecting (my big timeline code rewrite heh)

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                  • ? Guest

                    @awoo @tobi this is very useful! and very likely narrows it down to what i was expecting (my big timeline code rewrite heh)

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                    wrote last edited by
                    #26

                    @awoo @tobi i've got a change which should fix the lockup issue, or at the very least fix a potential lockup. though if my hunch is correct it means your instance might be failing to preload timeline caches, in which case look out for some error logs along the lines of "error loading statuses:"

                    change is here: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4182

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                    • ? Guest

                      @awoo @tobi i've got a change which should fix the lockup issue, or at the very least fix a potential lockup. though if my hunch is correct it means your instance might be failing to preload timeline caches, in which case look out for some error logs along the lines of "error loading statuses:"

                      change is here: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4182

                      awoo@gts.apicrim.esA This user is from outside of this forum
                      awoo@gts.apicrim.esA This user is from outside of this forum
                      awoo@gts.apicrim.es
                      wrote last edited by awoo@gts.apicrim.es
                      #27

                      @kim @tobi oh, forgot to add: I'll test this in around half an hour or so (once I'm back from getting groceries) and let you know if something still breaks after a while or if it works now ^^

                      edit at 20:48: just updated to the latest commit again ^^

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                      • awoo@gts.apicrim.esA awoo@gts.apicrim.es

                        @kim @tobi oh, forgot to add: I'll test this in around half an hour or so (once I'm back from getting groceries) and let you know if something still breaks after a while or if it works now ^^

                        edit at 20:48: just updated to the latest commit again ^^

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                        wrote last edited by
                        #28

                        @awoo @tobi fingers crossed it works out 😄

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                        • ? Guest

                          @awoo @tobi fingers crossed it works out 😄

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                          awoo@gts.apicrim.es
                          wrote last edited by
                          #29

                          @kim @tobi I hope so too - if I don't report back within a day then it might as well be fine again :3 and thanks again for responding to this issue ^^

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