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  3. after fixing some usb driver bugs (this ohci controller expects buffers to be 4K aligned), setupapp somehow runs this far without patches???

after fixing some usb driver bugs (this ohci controller expects buffers to be 4K aligned), setupapp somehow runs this far without patches???

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  • rairii@labyrinth.zoneR This user is from outside of this forum
    rairii@labyrinth.zoneR This user is from outside of this forum
    rairii@labyrinth.zone
    wrote last edited by
    #1
    after fixing some usb driver bugs (this ohci controller expects buffers to be 4K aligned), setupapp somehow runs this far without patches??? i was expecting it to crash and was *trying* to test the exception handler...
    mittorn@masturbated.oneM 1 Reply Last reply
    0
    • rairii@labyrinth.zoneR rairii@labyrinth.zone
      after fixing some usb driver bugs (this ohci controller expects buffers to be 4K aligned), setupapp somehow runs this far without patches??? i was expecting it to crash and was *trying* to test the exception handler...
      mittorn@masturbated.oneM This user is from outside of this forum
      mittorn@masturbated.oneM This user is from outside of this forum
      mittorn@masturbated.one
      wrote last edited by
      #2

      @Rairii will be userspace useful without FPU?

      a1ba@suya.placeA 1 Reply Last reply
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      • mittorn@masturbated.oneM mittorn@masturbated.one

        @Rairii will be userspace useful without FPU?

        a1ba@suya.placeA This user is from outside of this forum
        a1ba@suya.placeA This user is from outside of this forum
        a1ba@suya.place
        wrote last edited by
        #3
        @mittorn @Rairii wiki says minimal requirement of 3.1 is 80386 which didn't had FPU
        rairii@labyrinth.zoneR 1 Reply Last reply
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        • a1ba@suya.placeA a1ba@suya.place
          @mittorn @Rairii wiki says minimal requirement of 3.1 is 80386 which didn't had FPU
          rairii@labyrinth.zoneR This user is from outside of this forum
          rairii@labyrinth.zoneR This user is from outside of this forum
          rairii@labyrinth.zone
          wrote last edited by
          #4
          @a1ba @mittorn this is MIPS. even the very early build of NT for R3000 expected an FPU to be present.
          a1ba@suya.placeA 1 Reply Last reply
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          • rairii@labyrinth.zoneR rairii@labyrinth.zone
            @a1ba @mittorn this is MIPS. even the very early build of NT for R3000 expected an FPU to be present.
            a1ba@suya.placeA This user is from outside of this forum
            a1ba@suya.placeA This user is from outside of this forum
            a1ba@suya.place
            wrote last edited by
            #5
            @Rairii @mittorn welp, I hoped that requirements might be similar between x86 and MIPS NT ports
            rairii@labyrinth.zoneR 1 Reply Last reply
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            • a1ba@suya.placeA a1ba@suya.place shared this topic
            • a1ba@suya.placeA a1ba@suya.place
              @Rairii @mittorn welp, I hoped that requirements might be similar between x86 and MIPS NT ports
              rairii@labyrinth.zoneR This user is from outside of this forum
              rairii@labyrinth.zoneR This user is from outside of this forum
              rairii@labyrinth.zone
              wrote last edited by
              #6
              @a1ba @mittorn MIPS NT requires an FPU so much, the memset and memcpy implementations use it, which is why I was expecting unpatched setupapp to crash
              a1ba@suya.placeA 1 Reply Last reply
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              • rairii@labyrinth.zoneR rairii@labyrinth.zone
                @a1ba @mittorn MIPS NT requires an FPU so much, the memset and memcpy implementations use it, which is why I was expecting unpatched setupapp to crash
                a1ba@suya.placeA This user is from outside of this forum
                a1ba@suya.placeA This user is from outside of this forum
                a1ba@suya.place
                wrote last edited by
                #7
                @Rairii @mittorn that's oddly interesting, what's the point of using FPU instructions in mem{set,cpu}?
                rairii@labyrinth.zoneR 1 Reply Last reply
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                • a1ba@suya.placeA a1ba@suya.place
                  @Rairii @mittorn that's oddly interesting, what's the point of using FPU instructions in mem{set,cpu}?
                  rairii@labyrinth.zoneR This user is from outside of this forum
                  rairii@labyrinth.zoneR This user is from outside of this forum
                  rairii@labyrinth.zone
                  wrote last edited by
                  #8
                  @a1ba @mittorn using load/store double instructions to read/write 64 bits at a time
                  a1ba@suya.placeA 1 Reply Last reply
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                  • rairii@labyrinth.zoneR rairii@labyrinth.zone
                    @a1ba @mittorn using load/store double instructions to read/write 64 bits at a time
                    a1ba@suya.placeA This user is from outside of this forum
                    a1ba@suya.placeA This user is from outside of this forum
                    a1ba@suya.place
                    wrote last edited by a1ba@suya.place
                    #9
                    @Rairii @mittorn oh that makes sense if 64-bit integers isn't part of the main ISA, they did ld/st instructions in FPU due to double precision types...
                    a1ba@suya.placeA 1 Reply Last reply
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                    • a1ba@suya.placeA a1ba@suya.place
                      @Rairii @mittorn oh that makes sense if 64-bit integers isn't part of the main ISA, they did ld/st instructions in FPU due to double precision types...
                      a1ba@suya.placeA This user is from outside of this forum
                      a1ba@suya.placeA This user is from outside of this forum
                      a1ba@suya.place
                      wrote last edited by
                      #10
                      @Rairii @mittorn thanks, didn't knew about it.
                      1 Reply Last reply
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