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  3. Decided to try writing a Wayland compositor for fun.

Decided to try writing a Wayland compositor for fun.

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  • ? Guest

    unusual sights

    #niri

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    Guest
    wrote on last edited by
    #101

    Turns out, there's a lot of details to get right when implementing a floating window space. For example, dialog windows should always show above their parent window. Otherwise, it's easy to lose them under the (usually much bigger) parent.

    The WIP floating branch in niri now handles this properly, even for xdg-desktop-portal dialogs (like file chooser) as long as the app correctly parents them via xdg-foreign.

    #niri

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    • ? Guest

      Turns out, there's a lot of details to get right when implementing a floating window space. For example, dialog windows should always show above their parent window. Otherwise, it's easy to lose them under the (usually much bigger) parent.

      The WIP floating branch in niri now handles this properly, even for xdg-desktop-portal dialogs (like file chooser) as long as the app correctly parents them via xdg-foreign.

      #niri

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      Guest
      wrote on last edited by
      #102

      Another piece of the floating puzzle: keeping windows on screen. When you change your monitor scale or resolution, you don't want your floating windows to suddenly go unreachable behind the monitor's new borders.

      Here I'm resizing a nested niri with three windows, simulating resolution changes. No matter what I do, they always remain partially visible and reachable. Even for more unusual cases like trying to resize a window into out of bounds.

      #niri

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      • ? Guest

        Another piece of the floating puzzle: keeping windows on screen. When you change your monitor scale or resolution, you don't want your floating windows to suddenly go unreachable behind the monitor's new borders.

        Here I'm resizing a nested niri with three windows, simulating resolution changes. No matter what I do, they always remain partially visible and reachable. Even for more unusual cases like trying to resize a window into out of bounds.

        #niri

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        Guest
        wrote on last edited by
        #103

        In the tiling layout, niri is constantly asking windows to assume their expected size. In contrast, floating windows should be able to freely change size as they see fit.

        The logic turns out to be quite tricky. On the one hand we want a window to keep its latest size, but on the other we still want to be able to resize the window, which means asking it for a different size. The window can take a second to respond, or respond with a yet another size, and nothing must break.

        #niri

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        • ? Guest

          In the tiling layout, niri is constantly asking windows to assume their expected size. In contrast, floating windows should be able to freely change size as they see fit.

          The logic turns out to be quite tricky. On the one hand we want a window to keep its latest size, but on the other we still want to be able to resize the window, which means asking it for a different size. The window can take a second to respond, or respond with a yet another size, and nothing must break.

          #niri

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          Guest
          wrote on last edited by
          #104

          While trying to make this work, I realized that this is the time when I *really really* want to be able to test this stuff. So I got on a sidetrack adventure to write testing infra for running real Wayland clients inside unit tests.

          I've got it working! In these tests, I'm creating a new niri instance along with test clients, all on the same test-local event loop. No global state, no threads needed.

          What's really cool is that this lets me test the weirdest client-server event timings.

          #niri

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          • ? Guest

            While trying to make this work, I realized that this is the time when I *really really* want to be able to test this stuff. So I got on a sidetrack adventure to write testing infra for running real Wayland clients inside unit tests.

            I've got it working! In these tests, I'm creating a new niri instance along with test clients, all on the same test-local event loop. No global state, no threads needed.

            What's really cool is that this lets me test the weirdest client-server event timings.

            #niri

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            Guest
            wrote on last edited by
            #105

            This morning I worked on remembering the size for floating windows when they go to the tiling layout and back.

            The whole sizing code must be at the top by logic complexity in niri. I have to juggle, all at once:

            - new size I haven't sent to the window yet,
            - size changes I sent, but window hasn't acked yet (0, 1, or more in-flight),
            - size change window acked but hasn't committed for yet,
            - size change window acked and responded to with a commit (maybe with a different size entirely).

            #niri

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            • ? Guest

              This morning I worked on remembering the size for floating windows when they go to the tiling layout and back.

              The whole sizing code must be at the top by logic complexity in niri. I have to juggle, all at once:

              - new size I haven't sent to the window yet,
              - size changes I sent, but window hasn't acked yet (0, 1, or more in-flight),
              - size change window acked but hasn't committed for yet,
              - size change window acked and responded to with a commit (maybe with a different size entirely).

              #niri

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              Guest
              wrote on last edited by
              #106

              The diff is 85 lines of change and 243 lines of new tests, and I already found a few weirder edge cases that I've missed. No way I could do this well without that client-server testing setup that I posted about yesterday.

              Btw I pushed the testing setup if you're curious, along with the entirety of 1215 snapshot files for a powerset of new window workspace/output target settings: https://github.com/YaLTeR/niri/commit/771ea1e81557ffe7af9cbdbec161601575b64d81

              The WIP floating branch caused them to update in several commits already.

              #niri

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              • ? Guest

                The diff is 85 lines of change and 243 lines of new tests, and I already found a few weirder edge cases that I've missed. No way I could do this well without that client-server testing setup that I posted about yesterday.

                Btw I pushed the testing setup if you're curious, along with the entirety of 1215 snapshot files for a powerset of new window workspace/output target settings: https://github.com/YaLTeR/niri/commit/771ea1e81557ffe7af9cbdbec161601575b64d81

                The WIP floating branch caused them to update in several commits already.

                #niri

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                Guest
                wrote on last edited by
                #107

                The big 1215 snapshot test powerset (actually it already grew to 1695) continues to prove its worth. Just finished a big +495 -508 cleanup of the window opening code, and verified that not a single of those 1215 window opening configurations changed its outcome. I will be sleeping well tonight

                #niri

                ? 1 Reply Last reply
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                • ? Guest

                  The big 1215 snapshot test powerset (actually it already grew to 1695) continues to prove its worth. Just finished a big +495 -508 cleanup of the window opening code, and verified that not a single of those 1215 window opening configurations changed its outcome. I will be sleeping well tonight

                  #niri

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                  Guest
                  wrote on last edited by
                  #108

                  After three weeks of hard work, I am undrafting the floating window PR in niri. Please give it thorough testing and report any bugs or issues!

                  https://github.com/YaLTeR/niri/pull/871

                  #niri

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                  • ? Guest

                    After three weeks of hard work, I am undrafting the floating window PR in niri. Please give it thorough testing and report any bugs or issues!

                    https://github.com/YaLTeR/niri/pull/871

                    #niri

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                    Guest
                    wrote on last edited by
                    #109

                    Early happy new year! 🎉

                    Thanks to everyone who helped with testing and ideas!

                    #niri

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                    • ? Guest

                      Early happy new year! 🎉

                      Thanks to everyone who helped with testing and ideas!

                      #niri

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                      Guest
                      wrote on last edited by
                      #110

                      I spent today figuring out the remaining layer-shell keyboard focus problems, and I've got it all working! Pop-ups now render above windows, and bottom/background layers can receive on-demand focus.

                      Effectively, this makes the desktop icons components from @LXQt or @xfce just work on niri!

                      #niri

                      ? 1 Reply Last reply
                      0
                      • ? Guest

                        I spent today figuring out the remaining layer-shell keyboard focus problems, and I've got it all working! Pop-ups now render above windows, and bottom/background layers can receive on-demand focus.

                        Effectively, this makes the desktop icons components from @LXQt or @xfce just work on niri!

                        #niri

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                        Guest
                        wrote on last edited by
                        #111

                        Alright, I think I got all of the important things in for the next niri release. Today I updated Smithay for the DRM compositor changes, and added a workaround for a panic when you have two monitors with exactly matching make/model/serial.

                        I'll give it a week of testing (if you run niri-git, please report any problems) and if all goes well, tag next Saturday.

                        There are a few PRs I'll try to review in time, but they're fairly self contained.

                        #niri

                        ? 1 Reply Last reply
                        0
                        • ? Guest

                          Alright, I think I got all of the important things in for the next niri release. Today I updated Smithay for the DRM compositor changes, and added a workaround for a panic when you have two monitors with exactly matching make/model/serial.

                          I'll give it a week of testing (if you run niri-git, please report any problems) and if all goes well, tag next Saturday.

                          There are a few PRs I'll try to review in time, but they're fairly self contained.

                          #niri

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                          Guest
                          wrote on last edited by
                          #112

                          After a full day of writing release notes (god how'd it take so long 😫), niri v25.01 is out with Floating Windows and Working Layer-Shell Desktop Icons and Layer-Shell Screencast Blocking Out and so many more improvements! Yes, you read that right, we finally escaped zerover! I feel that niri is now ready to graduate from v0.1

                          Read here and download when your distribution package updates: https://github.com/YaLTeR/niri/releases/tag/v25.01

                          #niri #smithay #wayland #rust

                          ? 1 Reply Last reply
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                          • ? Guest

                            After a full day of writing release notes (god how'd it take so long 😫), niri v25.01 is out with Floating Windows and Working Layer-Shell Desktop Icons and Layer-Shell Screencast Blocking Out and so many more improvements! Yes, you read that right, we finally escaped zerover! I feel that niri is now ready to graduate from v0.1

                            Read here and download when your distribution package updates: https://github.com/YaLTeR/niri/releases/tag/v25.01

                            #niri #smithay #wayland #rust

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                            Guest
                            wrote on last edited by
                            #113

                            something odd about these windows

                            #niri

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                            • ? Guest

                              something odd about these windows

                              #niri

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                              Guest
                              wrote on last edited by
                              #114

                              this is a completely normal screenshot. nothing unusual here

                              #niri

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                              • ? Guest

                                this is a completely normal screenshot. nothing unusual here

                                #niri

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                                Guest
                                wrote on last edited by
                                #115

                                Looking for testing and feedback for server-side shadows: https://github.com/YaLTeR/niri/pull/990

                                #niri

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                                • ? Guest

                                  Looking for testing and feedback for server-side shadows: https://github.com/YaLTeR/niri/pull/990

                                  #niri

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                                  Guest
                                  wrote on last edited by
                                  #116

                                  ppl from our niri matrix playing around with the new compositor-side shadows! These screenshots are from @r4hulrosh4n and calops (no fedi)

                                  #niri

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                                  • ? Guest

                                    ppl from our niri matrix playing around with the new compositor-side shadows! These screenshots are from @r4hulrosh4n and calops (no fedi)

                                    #niri

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                                    Guest
                                    wrote on last edited by
                                    #117

                                    Added shadow support for layer-shell surfaces!

                                    Though unfortunately layer-shell has no way to signal the visual geometry, so this only looks right if the layer surface doesn't have its own margins.

                                    https://github.com/YaLTeR/niri/wiki/Configuration:-Layer-Rules#shadow

                                    #niri

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                                    • ? Guest

                                      Added shadow support for layer-shell surfaces!

                                      Though unfortunately layer-shell has no way to signal the visual geometry, so this only looks right if the layer surface doesn't have its own margins.

                                      https://github.com/YaLTeR/niri/wiki/Configuration:-Layer-Rules#shadow

                                      #niri

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                                      Guest
                                      wrote on last edited by
                                      #118

                                      I'm adding tabs to niri. Instead of some separate mode, they're just changing how a column is displayed. This means all your hotkeys and everything works exactly the same with tabs. Which was a wonderful UX idea by @elkowar!

                                      I've got a draft PR going with some design and UX questions, please feel free to try it and give feedback: https://github.com/YaLTeR/niri/pull/1085

                                      #niri

                                      ? 1 Reply Last reply
                                      0
                                      • ? Guest

                                        I'm adding tabs to niri. Instead of some separate mode, they're just changing how a column is displayed. This means all your hotkeys and everything works exactly the same with tabs. Which was a wonderful UX idea by @elkowar!

                                        I've got a draft PR going with some design and UX questions, please feel free to try it and give feedback: https://github.com/YaLTeR/niri/pull/1085

                                        #niri

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                                        Guest
                                        wrote on last edited by
                                        #119

                                        Why would you even want tabs in niri? Occasionally it's quite useful. For example, when streaming programming, I increase the font size, so I can no longer fit editor + terminal on the screen at once. Scrolling back and forth gets annoying, and tabs feel just right for this.

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                                        • ? Guest

                                          Why would you even want tabs in niri? Occasionally it's quite useful. For example, when streaming programming, I increase the font size, so I can no longer fit editor + terminal on the screen at once. Scrolling back and forth gets annoying, and tabs feel just right for this.

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                                          Guest
                                          wrote on last edited by
                                          #120

                                          We just hit 5000 stars! 🎉

                                          #niri

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