Decided to try writing a Wayland compositor for fun.
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Finally finished making niri screencasts asynchronously wait for rendering completion before handing the buffer over to PipeWire. This fixes screencast flickering problems on NVIDIA setups.
https://github.com/YaLTeR/niri/pull/2175
This is not PW explicit sync; I can now finish that too (OBS and PW released their fixes), but it'll act more as an optimization on top of the current code (since only OBS can use it for now, and not on its Flathub build (PW is too old there)).
Quite comprehensive desktop shell for niri released today: https://github.com/bbedward/DankMaterialShell
Based on QuickShell; made by the same people who started the niri Discord server.
Checking it out now, looks very cool! Though not without a few rough edges to iron out of course
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Quite comprehensive desktop shell for niri released today: https://github.com/bbedward/DankMaterialShell
Based on QuickShell; made by the same people who started the niri Discord server.
Checking it out now, looks very cool! Though not without a few rough edges to iron out of course
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Yesterday dove into one of the older animation jank bugs in niri: quickly resizing a window back and forth would cause adjacent windows to jump. This problem is hard to trigger unless you're specifically trying to (then it's easy), but it was causing "downstream" problems for more complex actions.
The fix was simple enough, but I imagined enough "interesting" cases around it and decided to write a whole bulk of tests. Check this out, all thanks to our layout and clock code!
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Yesterday dove into one of the older animation jank bugs in niri: quickly resizing a window back and forth would cause adjacent windows to jump. This problem is hard to trigger unless you're specifically trying to (then it's easy), but it was causing "downstream" problems for more complex actions.
The fix was simple enough, but I imagined enough "interesting" cases around it and decided to write a whole bulk of tests. Check this out, all thanks to our layout and clock code!
Merged the "window positions and sizes in IPC" PR. Please test and report if anything's broken or missing, we have time to fix it until the next release.
https://yalter.github.io/niri/niri_ipc/struct.Window.html#structfield.layout
Here's a quick quickshell test I threw together that draws floating windows as rectangles.
Thanks yrkv for getting the PR mostly complete!
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Merged the "window positions and sizes in IPC" PR. Please test and report if anything's broken or missing, we have time to fix it until the next release.
https://yalter.github.io/niri/niri_ipc/struct.Window.html#structfield.layout
Here's a quick quickshell test I threw together that draws floating windows as rectangles.
Thanks yrkv for getting the PR mostly complete!
With massive thanks to cutenice, we have a new wiki site!!! With good search!
https://yalter.github.io/niri/
Make sure not to miss the new Since: annotations
The site uses Material for mkdocs, and we retained full compatibility with GitHub Wiki, meaning all existing links keep working.
Also thanks everyone for several suggestions and test wikis in the GitHub discussion!
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With massive thanks to cutenice, we have a new wiki site!!! With good search!
https://yalter.github.io/niri/
Make sure not to miss the new Since: annotations
The site uses Material for mkdocs, and we retained full compatibility with GitHub Wiki, meaning all existing links keep working.
Also thanks everyone for several suggestions and test wikis in the GitHub discussion!
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Rearranged and expanded quite a bit the design principles page on the wiki: https://yalter.github.io/niri/Development%3A-Design-Principles.html
Give it a read if you're curious about my thinking process about various niri behaviors and such
Implemented basic AccessKit integration for niri based on @DataTriny's proof-of-concept. I have little experience with screen readers, and also had several questions, so I would appreciate more eyes and testing on the PR:
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Implemented basic AccessKit integration for niri based on @DataTriny's proof-of-concept. I have little experience with screen readers, and also had several questions, so I would appreciate more eyes and testing on the PR:
niri v25.08 is now released with a logo, xwayland-satellite integration, basic screen reader support, NVIDIA screencast flickering fix, window positions and sizes in IPC, and many other improvements!
Read the notes here: https://github.com/YaLTeR/niri/releases/tag/v25.08
now i need at least a month off from any release notes preparation
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niri v25.08 is now released with a logo, xwayland-satellite integration, basic screen reader support, NVIDIA screencast flickering fix, window positions and sizes in IPC, and many other improvements!
Read the notes here: https://github.com/YaLTeR/niri/releases/tag/v25.08
now i need at least a month off from any release notes preparation
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Fullscreen refactor pt. 1: track pending vs. current fullscreen state for columns, avoid vertical jump when waiting for window to commit a new buffer.
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