I've added a noisemap to the water to make it look slightly more realistic, I'll have to make an actual animated noisemap texture to make it look like it's waving smoothly.
-
I've added a noisemap to the water to make it look slightly more realistic, I'll have to make an actual animated noisemap texture to make it look like it's waving smoothly.
I've also added a basic grass texture to the terrain, I'd like add some variance to the terrain with patches of dirt, stone, etc, but I'm not sure how to do that, I'd probably have to write a shader or something, which I don't really know how to do.
I also want to make a noisemap that tiles for the terrain, so I can have it loop smoothly, but I don't know how to do that either.
#GameDev #Godot -
I've added a noisemap to the water to make it look slightly more realistic, I'll have to make an actual animated noisemap texture to make it look like it's waving smoothly.
I've also added a basic grass texture to the terrain, I'd like add some variance to the terrain with patches of dirt, stone, etc, but I'm not sure how to do that, I'd probably have to write a shader or something, which I don't really know how to do.
I also want to make a noisemap that tiles for the terrain, so I can have it loop smoothly, but I don't know how to do that either.
#GameDev #Godot -
M magiclike@soc.sekundenklebertransportverbot.de shared this topic