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🧵 1/x

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  • ? Guest

    🧵 Animation thread, 20/x

    Blah blah (2017).

    #TV #television #media #news #animation #animated #GIF #CharacterDesign #graphic #design #artwork #2D #vector #cartoon #illustration #illustrator #picture #DigitalArt #digital #style #art #artist #arts #arte #designer #GraphicDesign #minimalism #drawing #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

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    wrote last edited by
    #21

    🧵 Animation thread, 21/x

    Procedural animation test of 3 characters for an interactive TV series I worked on in 2000 and 2001.

    The characters reflected digital subjects. They were named Bug, Emil (📧) and MP3. 🙂

    Kids could influence the story development via internet, which was novel at the time. The production won an EMMA award in Cannes, and was covered in Time magazine.

    #TV #television #animation #GIF #CharacterDesign #design #artwork #art #artist #arts #3D #DigitalArt #MastoArt #FediArt

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    • ? Guest

      🧵 Animation thread, 21/x

      Procedural animation test of 3 characters for an interactive TV series I worked on in 2000 and 2001.

      The characters reflected digital subjects. They were named Bug, Emil (📧) and MP3. 🙂

      Kids could influence the story development via internet, which was novel at the time. The production won an EMMA award in Cannes, and was covered in Time magazine.

      #TV #television #animation #GIF #CharacterDesign #design #artwork #art #artist #arts #3D #DigitalArt #MastoArt #FediArt

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      Guest
      wrote last edited by
      #22

      🧵 Animation thread, 22/x

      Another procedural animation test of a character from the Tattletoons TV series (2000-2001). See previous post in this thread for more info.

      The movement of the legs was driven by the position of the body. I was experimenting a lot with animation automation at the time.

      #TV #television #animation #GIF #CharacterDesign #design #artwork #3DArt #cartoon #art #artist #arts #arte #designer #GraphicDesign #3D #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

      ? 1 Reply Last reply
      0
      • ? Guest

        🧵 Animation thread, 22/x

        Another procedural animation test of a character from the Tattletoons TV series (2000-2001). See previous post in this thread for more info.

        The movement of the legs was driven by the position of the body. I was experimenting a lot with animation automation at the time.

        #TV #television #animation #GIF #CharacterDesign #design #artwork #3DArt #cartoon #art #artist #arts #arte #designer #GraphicDesign #3D #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

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        wrote last edited by
        #23

        🧵 Animation thread, 23/x

        Mtv logo walk cycle test for an animated advertisement in a CD-ROM magazine I worked on in 1999.

        #MTV #logo #TV #music #retro #television #CDROM #magazine #media #animation #animated #GIF #CharacterDesign #design #artwork #3DArt #3DModeling #3DArtist #illustration #illustrator #fun #cute #cartoon #picture #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #CGI #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

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        • ? Guest

          🧵 Animation thread, 23/x

          Mtv logo walk cycle test for an animated advertisement in a CD-ROM magazine I worked on in 1999.

          #MTV #logo #TV #music #retro #television #CDROM #magazine #media #animation #animated #GIF #CharacterDesign #design #artwork #3DArt #3DModeling #3DArtist #illustration #illustrator #fun #cute #cartoon #picture #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #CGI #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

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          wrote last edited by
          #24

          🧵 Animation thread, 24/x

          A short animation cycle, made for a Dutch CD-ROM game called Snail Race (1998).

          I used a 3ds Max plug-in called Clay Studio Pro to model the snails. It was one of the earliest SDF tools, back then still called Metaballs.

          #animation #animated #GIF #animal #animals #GameDev #CharacterDesign #design #artwork #3DArt #3DArtist #fun #cute #cartoon #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

          ? 1 Reply Last reply
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          • ? Guest

            🧵 Animation thread, 24/x

            A short animation cycle, made for a Dutch CD-ROM game called Snail Race (1998).

            I used a 3ds Max plug-in called Clay Studio Pro to model the snails. It was one of the earliest SDF tools, back then still called Metaballs.

            #animation #animated #GIF #animal #animals #GameDev #CharacterDesign #design #artwork #3DArt #3DArtist #fun #cute #cartoon #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

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            Guest
            wrote last edited by
            #25

            🧵 Animation thread, 25/x

            Animation test of Miss JPeggy, an image viewer window character from the computer-themed Tattletoons TV series I worked on in 2000-2001.

            More:

            https://graphics.social/@metin/115581493115544261

            and

            https://graphics.social/@metin/115583526663410821

            #TV #television #animation #GIF #CharacterDesign #design #artwork #sculpture #3DArt #3DModeling #3DArtist #fun #cartoon #digital #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

            ? 1 Reply Last reply
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            • ? Guest

              🧵 Animation thread, 25/x

              Animation test of Miss JPeggy, an image viewer window character from the computer-themed Tattletoons TV series I worked on in 2000-2001.

              More:

              https://graphics.social/@metin/115581493115544261

              and

              https://graphics.social/@metin/115583526663410821

              #TV #television #animation #GIF #CharacterDesign #design #artwork #sculpture #3DArt #3DModeling #3DArtist #fun #cartoon #digital #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

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              wrote last edited by
              #26

              🧵 Animation thread, 26/x

              A scene from the 1992 Hoi Amiga game, level 2. I co-designed the game and made all graphics.

              Downloads and info in the Team Hoi section of https://linksta.cc/@seven

              #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #history #16bit #commodore #amiga #animation #digital #DigitalArt #graphics #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots

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              • ? Guest

                🧵 Animation thread, 26/x

                A scene from the 1992 Hoi Amiga game, level 2. I co-designed the game and made all graphics.

                Downloads and info in the Team Hoi section of https://linksta.cc/@seven

                #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #history #16bit #commodore #amiga #animation #digital #DigitalArt #graphics #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots

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                Guest
                wrote last edited by
                #27

                🧵 Animation thread, 27/x

                Scene from the 1997 Moon Child Windows game, demo level. I co-designed the game and made all graphics.

                Play Moon Child online here (increase page zoom to enlarge game frame):

                https://proofofconcept.nl/portfolio/moonchild

                #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #retro #history #16bit #windows #PC #animation #digital #DigitalArt #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots

                ? 1 Reply Last reply
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                • ? Guest

                  🧵 Animation thread, 27/x

                  Scene from the 1997 Moon Child Windows game, demo level. I co-designed the game and made all graphics.

                  Play Moon Child online here (increase page zoom to enlarge game frame):

                  https://proofofconcept.nl/portfolio/moonchild

                  #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #retro #history #16bit #windows #PC #animation #digital #DigitalArt #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots

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                  Guest
                  wrote last edited by
                  #28

                  🧵 Animation thread, 28/x

                  Scene from the 1997 Moon Child Windows game, world 2. I co-designed the game and made all graphics.

                  Play Moon Child online here (increase page zoom to enlarge game frame):

                  https://proofofconcept.nl/portfolio/moonchild

                  #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #retro #history #16bit #windows #PC #animation #digital #DigitalArt #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots

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