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  3. Decided to try writing a Wayland compositor for fun.

Decided to try writing a Wayland compositor for fun.

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  • ? Guest

    One of the niri users has contributed a gradient interpolation color space setting! Now you can do pretty gradient borders in srgb-linear, oklab and oklch (in all four hue directions).

    #niri

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    Guest
    wrote on last edited by
    #67

    I made a COPR for git builds of niri: https://copr.fedorainfracloud.org/coprs/yalter/niri-git

    Apparently this is a thing you can do; relatively easily, even. It's fully automatic, triggers on a webhook from GitHub.

    Thanks Michael (my4ng) from our Matrix channel for showing me the relevant docs and doing the initial work!

    #niri

    ? 1 Reply Last reply
    0
    • ? Guest

      I made a COPR for git builds of niri: https://copr.fedorainfracloud.org/coprs/yalter/niri-git

      Apparently this is a thing you can do; relatively easily, even. It's fully automatic, triggers on a webhook from GitHub.

      Thanks Michael (my4ng) from our Matrix channel for showing me the relevant docs and doing the initial work!

      #niri

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      Guest
      wrote on last edited by
      #68

      niri has reached 3000 stars yesterday!

      ? 1 Reply Last reply
      0
      • ? Guest

        niri has reached 3000 stars yesterday!

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        Guest
        wrote on last edited by
        #69

        also in an act of severe procrastination i decided to try drawing a diagram of the redraw state machine: https://github.com/YaLTeR/niri/wiki/Redraw-Loop

        ? 1 Reply Last reply
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        • ? Guest

          also in an act of severe procrastination i decided to try drawing a diagram of the redraw state machine: https://github.com/YaLTeR/niri/wiki/Redraw-Loop

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          Guest
          wrote on last edited by
          #70

          Spent a better part of today, but I've got dmabuf modifier negotiation fully working in my pipewire screencasting code in niri! This happens to finally fix screencasting on NVIDIA GPUs. Still haven't got any GStreamer pipeline working though, maybe needs a pipewire update.

          Apparently, my AMD selects a BGRA format modifier that has two planes. Some out of band info I suppose. And on Intel a preferred BGRA modifier has three entire planes!

          #niri #pipewire

          ? 1 Reply Last reply
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          • ? Guest

            Spent a better part of today, but I've got dmabuf modifier negotiation fully working in my pipewire screencasting code in niri! This happens to finally fix screencasting on NVIDIA GPUs. Still haven't got any GStreamer pipeline working though, maybe needs a pipewire update.

            Apparently, my AMD selects a BGRA format modifier that has two planes. Some out of band info I suppose. And on Intel a preferred BGRA modifier has three entire planes!

            #niri #pipewire

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            Guest
            wrote on last edited by
            #71

            My Wayland compositor, niri, turns one today!

            Here's v0.1.8 with bind key repeat, screenshot UI pointer toggle, gradient color spaces, wlr screencopy v3 and output management, and lots of other improvements: https://github.com/YaLTeR/niri/releases/tag/v0.1.8

            #niri #smithay #wayland #rust

            ? 1 Reply Last reply
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            • ? Guest

              My Wayland compositor, niri, turns one today!

              Here's v0.1.8 with bind key repeat, screenshot UI pointer toggle, gradient color spaces, wlr screencopy v3 and output management, and lots of other improvements: https://github.com/YaLTeR/niri/releases/tag/v0.1.8

              #niri #smithay #wayland #rust

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              Guest
              wrote on last edited by
              #72

              omg, my friend drew a birthday nirik

              i recorded a demo video for the focus-follows-mouse section to showcase it lol

              ? 1 Reply Last reply
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              • ? Guest

                omg, my friend drew a birthday nirik

                i recorded a demo video for the focus-follows-mouse section to showcase it lol

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                Guest
                wrote on last edited by
                #73

                Several days and a lot of hair pulling later, I *think* I got resize transactions working?? Maybe? Hopefully?

                Resize transactions is when all windows that must resize together, resize together, with no mismatching frames in between. For example, all windows in a column must add up to the full screen height.

                This requires correct configure acks on the client (looking at you, Blender) and very careful state update delaying and resize throttling on the compositor side.

                #niri

                ? 1 Reply Last reply
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                • ? Guest

                  Several days and a lot of hair pulling later, I *think* I got resize transactions working?? Maybe? Hopefully?

                  Resize transactions is when all windows that must resize together, resize together, with no mismatching frames in between. For example, all windows in a column must add up to the full screen height.

                  This requires correct configure acks on the client (looking at you, Blender) and very careful state update delaying and resize throttling on the compositor side.

                  #niri

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                  Guest
                  wrote on last edited by
                  #74

                  narrator: there was still one case where it didn't work due to a bug

                  okay, surely this time it definitely works for all correctly written clients

                  ? 1 Reply Last reply
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                  • ? Guest

                    narrator: there was still one case where it didn't work due to a bug

                    okay, surely this time it definitely works for all correctly written clients

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                    Guest
                    wrote on last edited by
                    #75

                    Here's one mainly for people who disable animations: window closing now runs in a transaction with the other windows resizing. This means, no background flicker.

                    #niri

                    ? 1 Reply Last reply
                    0
                    • ? Guest

                      Here's one mainly for people who disable animations: window closing now runs in a transaction with the other windows resizing. This means, no background flicker.

                      #niri

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                      Guest
                      wrote on last edited by
                      #76

                      There's been another logo discussion in the niri Matrix room with some quite interesting concepts emerging. Here's one by Endg4me_ with edits by bluelinden and myself, and inspiration from a concept by ElKowar.

                      What do you think?

                      #niri

                      ? 1 Reply Last reply
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                      • ? Guest

                        There's been another logo discussion in the niri Matrix room with some quite interesting concepts emerging. Here's one by Endg4me_ with edits by bluelinden and myself, and inspiration from a concept by ElKowar.

                        What do you think?

                        #niri

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                        Guest
                        wrote on last edited by
                        #77

                        I'm working on an "event stream" IPC for niri where you get notified about events as they happen. For example, "workspace switched" or "keyboard layout changed".

                        To give it a good test, I actually started implementing native niri support in Waybar. You can give it a try too: https://github.com/YaLTeR/niri/pull/453#issuecomment-2317110904

                        #niri

                        ? 1 Reply Last reply
                        0
                        • ? Guest

                          I'm working on an "event stream" IPC for niri where you get notified about events as they happen. For example, "workspace switched" or "keyboard layout changed".

                          To give it a good test, I actually started implementing native niri support in Waybar. You can give it a try too: https://github.com/YaLTeR/niri/pull/453#issuecomment-2317110904

                          #niri

                          ? Offline
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                          Guest
                          wrote on last edited by
                          #78

                          I finished the initial event stream IPC implementation for niri. My Waybar fork implements a decent amount of the modules niri/workspaces, niri/window, niri/language. Please give that a try, also anyone who makes IPC scripts or bars please give a try to the event stream IPC itself so we can find any design flaws before merging.

                          The PR you will need: https://github.com/YaLTeR/niri/pull/453#issuecomment-2321730996

                          Waybar fork is linked from there.

                          #niri

                          ? 1 Reply Last reply
                          0
                          • ? Guest

                            I finished the initial event stream IPC implementation for niri. My Waybar fork implements a decent amount of the modules niri/workspaces, niri/window, niri/language. Please give that a try, also anyone who makes IPC scripts or bars please give a try to the event stream IPC itself so we can find any design flaws before merging.

                            The PR you will need: https://github.com/YaLTeR/niri/pull/453#issuecomment-2321730996

                            Waybar fork is linked from there.

                            #niri

                            ? Offline
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                            Guest
                            wrote on last edited by
                            #79

                            The other day, Christian Meissl finished updating and publishing the libdisplay-info bindings [1]. This is quite exciting because, unlike edid-rs, it can parse the manufacturer/model/serial from pretty much any monitor.

                            So, today I spend a few hours integrating the manufacturer/model/serial monitor addressing all throughout niri: config, IPC, niri msg, screencast output selector. You should now be able to write/use "SomeCompany CoolMonitor 1234" everywhere!

                            [1]: https://lib.rs/crates/libdisplay-info

                            #niri

                            ? 1 Reply Last reply
                            0
                            • ? Guest

                              The other day, Christian Meissl finished updating and publishing the libdisplay-info bindings [1]. This is quite exciting because, unlike edid-rs, it can parse the manufacturer/model/serial from pretty much any monitor.

                              So, today I spend a few hours integrating the manufacturer/model/serial monitor addressing all throughout niri: config, IPC, niri msg, screencast output selector. You should now be able to write/use "SomeCompany CoolMonitor 1234" everywhere!

                              [1]: https://lib.rs/crates/libdisplay-info

                              #niri

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                              Guest
                              wrote on last edited by
                              #80

                              Set up CI rustdoc publishing for niri-ipc: https://yalter.github.io/niri/niri_ipc/

                              This has the entirety of the niri IPC documented, including the new event stream events.

                              #niri

                              ? 1 Reply Last reply
                              0
                              • ? Guest

                                Set up CI rustdoc publishing for niri-ipc: https://yalter.github.io/niri/niri_ipc/

                                This has the entirety of the niri IPC documented, including the new event stream events.

                                #niri

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                                Guest
                                wrote on last edited by
                                #81

                                After the Waybar maintainer speedran merging my niri modules and releasing, I would feel bad delaying any longer, so here's niri 0.1.9 🙂

                                Event stream IPC for bars, better window resizing, properly named outputs, on-demand VRR, out-of-the-box fix for NVIDIA flickering, and other improvements!

                                https://github.com/YaLTeR/niri/releases/tag/v0.1.9

                                #niri #smithay #wayland #rust

                                ? 1 Reply Last reply
                                0
                                • ? Guest

                                  After the Waybar maintainer speedran merging my niri modules and releasing, I would feel bad delaying any longer, so here's niri 0.1.9 🙂

                                  Event stream IPC for bars, better window resizing, properly named outputs, on-demand VRR, out-of-the-box fix for NVIDIA flickering, and other improvements!

                                  https://github.com/YaLTeR/niri/releases/tag/v0.1.9

                                  #niri #smithay #wayland #rust

                                  ? Offline
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                                  Guest
                                  wrote on last edited by
                                  #82

                                  wtf did I Just Make

                                  ? 1 Reply Last reply
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                                  • ? Guest

                                    wtf did I Just Make

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                                    Guest
                                    wrote on last edited by
                                    #83

                                    Over the past 2 weeks I've been slowly but surely working on the interactive move niri PR [1] by @pajn. It's already got me to fix quite a bit of tech debt in the layout code, which is cool.

                                    The PR is still rough around the edges, but mostly works, and I switched to running the branch on my own systems to give it thorough testing.

                                    (also no, this is not the Floating Layer yet, though it's a good step towards that)

                                    Attaching a video of what it looks like rn

                                    [1]: https://github.com/YaLTeR/niri/pull/547

                                    #niri

                                    ? 1 Reply Last reply
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                                    • ? Guest

                                      Over the past 2 weeks I've been slowly but surely working on the interactive move niri PR [1] by @pajn. It's already got me to fix quite a bit of tech debt in the layout code, which is cool.

                                      The PR is still rough around the edges, but mostly works, and I switched to running the branch on my own systems to give it thorough testing.

                                      (also no, this is not the Floating Layer yet, though it's a good step towards that)

                                      Attaching a video of what it looks like rn

                                      [1]: https://github.com/YaLTeR/niri/pull/547

                                      #niri

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                                      Guest
                                      wrote on last edited by
                                      #84

                                      Made interactive move work on touch (and resize too while I was at it), didn't need that many changes actually

                                      #niri

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                                      • ? Guest

                                        Made interactive move work on touch (and resize too while I was at it), didn't need that many changes actually

                                        #niri

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                                        Guest
                                        wrote on last edited by
                                        #85

                                        Added a bit of rubberbanding before the window is "dragged out" of the layout. Should help avoid unintended layout changes.

                                        Along with a few more fixes I did, I think interactive move should be good to merge? It's not 100% perfect and jank free, but I'm fairly sure I got all the important things done. Will give it some more testing.

                                        #niri

                                        ? 1 Reply Last reply
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                                        • ? Guest

                                          Added a bit of rubberbanding before the window is "dragged out" of the layout. Should help avoid unintended layout changes.

                                          Along with a few more fixes I did, I think interactive move should be good to merge? It's not 100% perfect and jank free, but I'm fairly sure I got all the important things done. Will give it some more testing.

                                          #niri

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                                          Guest
                                          wrote on last edited by
                                          #86

                                          Suddenly, @drakulix showcasing the Cosmic session running on, among other compositors, niri! On the big screen at the Ubuntu Summit 😄

                                          https://github.com/Drakulix/cosmic-ext-extra-sessions

                                          #niri

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