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  3. Well, I won't keep playing Minecraft on my Windows VM if the RAM problem persists.

Well, I won't keep playing Minecraft on my Windows VM if the RAM problem persists.

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  • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

    Well, I won't keep playing Minecraft on my Windows VM if the RAM problem persists. Having to reboot the computer to free up the RAM every 30 minutes is kind of a pain.

    volpeon@icy.wyvern.ripV This user is from outside of this forum
    volpeon@icy.wyvern.ripV This user is from outside of this forum
    volpeon@icy.wyvern.rip
    wrote last edited by volpeon@icy.wyvern.rip
    #11

    I'm now using the VM just how I did it like, uh... 5 years ago or so? With Synergy (now Deskflow)

    volpeon@icy.wyvern.ripV 1 Reply Last reply
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    • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

      I'm now using the VM just how I did it like, uh... 5 years ago or so? With Synergy (now Deskflow)

      volpeon@icy.wyvern.ripV This user is from outside of this forum
      volpeon@icy.wyvern.ripV This user is from outside of this forum
      volpeon@icy.wyvern.rip
      wrote last edited by volpeon@icy.wyvern.rip
      #12

      Ah, I remember why I didn't play Minecraft with this setup. It's unplayable because the camera speed is like 1000x for some reason ​:woozy_baa:​ But at least I don't have to worry about my art projects anymore

      volpeon@icy.wyvern.ripV 1 Reply Last reply
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      • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

        Ah, I remember why I didn't play Minecraft with this setup. It's unplayable because the camera speed is like 1000x for some reason ​:woozy_baa:​ But at least I don't have to worry about my art projects anymore

        volpeon@icy.wyvern.ripV This user is from outside of this forum
        volpeon@icy.wyvern.ripV This user is from outside of this forum
        volpeon@icy.wyvern.rip
        wrote last edited by
        #13

        Got that solved as well. Now the only downside compared to looking-glass is that I can't view the VM through a window anymore which I can just hide when I need to do something on the host.

        volpeon@icy.wyvern.ripV 1 Reply Last reply
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        • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

          Got that solved as well. Now the only downside compared to looking-glass is that I can't view the VM through a window anymore which I can just hide when I need to do something on the host.

          volpeon@icy.wyvern.ripV This user is from outside of this forum
          volpeon@icy.wyvern.ripV This user is from outside of this forum
          volpeon@icy.wyvern.rip
          wrote last edited by
          #14

          Oh hey, I'm not the only one: forum.level1techs.com/t/looking-glass-client-causes-unreclaimed-host-memory-leak/235632

          volpeon@icy.wyvern.ripV 2 Replies Last reply
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          • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

            Oh hey, I'm not the only one: forum.level1techs.com/t/looking-glass-client-causes-unreclaimed-host-memory-leak/235632

            volpeon@icy.wyvern.ripV This user is from outside of this forum
            volpeon@icy.wyvern.ripV This user is from outside of this forum
            volpeon@icy.wyvern.rip
            wrote last edited by
            #15

            The thread says to use the OpenGL renderer. I tried it and it does fix the memory issue, but there's lots of lagging instead. Makes sense that it's very noticeable at 4K.

            krutonium@social.treehouse.systemsK 1 Reply Last reply
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            • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

              The thread says to use the OpenGL renderer. I tried it and it does fix the memory issue, but there's lots of lagging instead. Makes sense that it's very noticeable at 4K.

              krutonium@social.treehouse.systemsK This user is from outside of this forum
              krutonium@social.treehouse.systemsK This user is from outside of this forum
              krutonium@social.treehouse.systems
              wrote last edited by
              #16

              @volpeon ...Why are you running Minecraft in the VM in the first place?

              volpeon@icy.wyvern.ripV 1 Reply Last reply
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              • krutonium@social.treehouse.systemsK krutonium@social.treehouse.systems

                @volpeon ...Why are you running Minecraft in the VM in the first place?

                volpeon@icy.wyvern.ripV This user is from outside of this forum
                volpeon@icy.wyvern.ripV This user is from outside of this forum
                volpeon@icy.wyvern.rip
                wrote last edited by
                #17

                @krutonium It has the powerful GPU ​​

                krutonium@social.treehouse.systemsK 1 Reply Last reply
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                • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

                  @krutonium It has the powerful GPU ​​

                  krutonium@social.treehouse.systemsK This user is from outside of this forum
                  krutonium@social.treehouse.systemsK This user is from outside of this forum
                  krutonium@social.treehouse.systems
                  wrote last edited by
                  #18

                  @volpeon Okay but Minecraft runs fine on my 4th gen integrated intel laptop gpu... This feels excessive lol.

                  volpeon@icy.wyvern.ripV 1 Reply Last reply
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                  • krutonium@social.treehouse.systemsK krutonium@social.treehouse.systems

                    @volpeon Okay but Minecraft runs fine on my 4th gen integrated intel laptop gpu... This feels excessive lol.

                    volpeon@icy.wyvern.ripV This user is from outside of this forum
                    volpeon@icy.wyvern.ripV This user is from outside of this forum
                    volpeon@icy.wyvern.rip
                    wrote last edited by
                    #19

                    @krutonium Listen, if I have a GPU that can handle shaders at high settings, I'm not going to run the game on the potato GPU ​​

                    krutonium@social.treehouse.systemsK 1 Reply Last reply
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                    • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

                      @krutonium Listen, if I have a GPU that can handle shaders at high settings, I'm not going to run the game on the potato GPU ​​

                      krutonium@social.treehouse.systemsK This user is from outside of this forum
                      krutonium@social.treehouse.systemsK This user is from outside of this forum
                      krutonium@social.treehouse.systems
                      wrote last edited by
                      #20

                      @volpeon Ya know fair

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                      • volpeon@icy.wyvern.ripV volpeon@icy.wyvern.rip

                        Oh hey, I'm not the only one: forum.level1techs.com/t/looking-glass-client-causes-unreclaimed-host-memory-leak/235632

                        volpeon@icy.wyvern.ripV This user is from outside of this forum
                        volpeon@icy.wyvern.ripV This user is from outside of this forum
                        volpeon@icy.wyvern.rip
                        wrote last edited by volpeon@icy.wyvern.rip
                        #21

                        The problem has apparently been introduced by a commit in Mesa which says:
                        > gallium: de-pointerize pipe_surface
                        this allows eliminating surface refcounting and objects which, relatively speaking, don't serve much purpose

                        That clearly worked out well. ​:neofox_googly_woozy:​

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