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  3. holy shit ring racers 2.4 is out!!!

holy shit ring racers 2.4 is out!!!

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  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

    ooo duels have a fighting game map striking system

    centdemeern1@eepy.moeC This user is from outside of this forum
    centdemeern1@eepy.moeC This user is from outside of this forum
    centdemeern1@eepy.moe
    wrote last edited by
    #10

    A 12-player netgame with several players excited and loud can quickly become overwhelming. Conversely, being able to hear your victims scream in stereo as you drive past them is funny. We think the latter is better as a default.
    "hear your victims scream in stereo" is a great quote

    centdemeern1@eepy.moeC 1 Reply Last reply
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    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

      A 12-player netgame with several players excited and loud can quickly become overwhelming. Conversely, being able to hear your victims scream in stereo as you drive past them is funny. We think the latter is better as a default.
      "hear your victims scream in stereo" is a great quote

      centdemeern1@eepy.moeC This user is from outside of this forum
      centdemeern1@eepy.moeC This user is from outside of this forum
      centdemeern1@eepy.moe
      wrote last edited by
      #11

      thank god

      centdemeern1@eepy.moeC 1 Reply Last reply
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      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

        thank god

        centdemeern1@eepy.moeC This user is from outside of this forum
        centdemeern1@eepy.moeC This user is from outside of this forum
        centdemeern1@eepy.moe
        wrote last edited by
        #12

        YES the acid drop will make my incorrect muscle memory correct now

        centdemeern1@eepy.moeC 1 Reply Last reply
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        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

          YES the acid drop will make my incorrect muscle memory correct now

          centdemeern1@eepy.moeC This user is from outside of this forum
          centdemeern1@eepy.moeC This user is from outside of this forum
          centdemeern1@eepy.moe
          wrote last edited by
          #13

          i can finally fastfall out of a wall transfer without bouncing

          centdemeern1@eepy.moeC 1 Reply Last reply
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          • centdemeern1@eepy.moeC centdemeern1@eepy.moe

            i can finally fastfall out of a wall transfer without bouncing

            centdemeern1@eepy.moeC This user is from outside of this forum
            centdemeern1@eepy.moeC This user is from outside of this forum
            centdemeern1@eepy.moe
            wrote last edited by
            #14

            brain: fastfall here! extra speed down into a slope will transfer into extra horizontal speed!
            game: b o i n g (removes all your speed)

            centdemeern1@eepy.moeC 1 Reply Last reply
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            • centdemeern1@eepy.moeC centdemeern1@eepy.moe

              brain: fastfall here! extra speed down into a slope will transfer into extra horizontal speed!
              game: b o i n g (removes all your speed)

              centdemeern1@eepy.moeC This user is from outside of this forum
              centdemeern1@eepy.moeC This user is from outside of this forum
              centdemeern1@eepy.moe
              wrote last edited by
              #15

              The Item Roulette no longer uses fixed tables at fixed distance brackets. Your item odds will smoothly change as your position and distance changes, and most reels will have a more consistent level of power.
              I wonder if this means that I can't have an accurate item roulette in the tourney tracker. I might make a PR to expose the current item roulette for a player to lua if this is the case

              centdemeern1@eepy.moeC 1 Reply Last reply
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              • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                The Item Roulette no longer uses fixed tables at fixed distance brackets. Your item odds will smoothly change as your position and distance changes, and most reels will have a more consistent level of power.
                I wonder if this means that I can't have an accurate item roulette in the tourney tracker. I might make a PR to expose the current item roulette for a player to lua if this is the case

                centdemeern1@eepy.moeC This user is from outside of this forum
                centdemeern1@eepy.moeC This user is from outside of this forum
                centdemeern1@eepy.moe
                wrote last edited by
                #16

                Most item reels are now signficantly shorter, and a new cue has been added to when a reel “loops”, allowing you to catch target items on the second go-around.
                This is still a deterministic system, but you can no longer memorize specific reels to blind-guarantee specific items; instead, players will need to read their reel as it spins. Also, that reel that contained a single Double Jawz in a sea of Invincibility and Triple Sneakers? Gone. What was that even about?
                sweet. also lmao

                centdemeern1@eepy.moeC 1 Reply Last reply
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                • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                  Most item reels are now signficantly shorter, and a new cue has been added to when a reel “loops”, allowing you to catch target items on the second go-around.
                  This is still a deterministic system, but you can no longer memorize specific reels to blind-guarantee specific items; instead, players will need to read their reel as it spins. Also, that reel that contained a single Double Jawz in a sea of Invincibility and Triple Sneakers? Gone. What was that even about?
                  sweet. also lmao

                  centdemeern1@eepy.moeC This user is from outside of this forum
                  centdemeern1@eepy.moeC This user is from outside of this forum
                  centdemeern1@eepy.moe
                  wrote last edited by
                  #17

                  Damage and respawning no longer reset Item Lockout.
                  Damn I used this a lot while testing various interactions (but not in actual races). Too bad ig
                  It
                  is kinda bad that it exists in actual races so it makes sense to get rid of

                  centdemeern1@eepy.moeC 1 Reply Last reply
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                  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                    Damage and respawning no longer reset Item Lockout.
                    Damn I used this a lot while testing various interactions (but not in actual races). Too bad ig
                    It
                    is kinda bad that it exists in actual races so it makes sense to get rid of

                    centdemeern1@eepy.moeC This user is from outside of this forum
                    centdemeern1@eepy.moeC This user is from outside of this forum
                    centdemeern1@eepy.moe
                    wrote last edited by
                    #18

                    If two players make contact with an Item Box at almost the same time, they’ll both receive an item. (Same for Ring Box!)
                    YES

                    centdemeern1@eepy.moeC 1 Reply Last reply
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                    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                      If two players make contact with an Item Box at almost the same time, they’ll both receive an item. (Same for Ring Box!)
                      YES

                      centdemeern1@eepy.moeC This user is from outside of this forum
                      centdemeern1@eepy.moeC This user is from outside of this forum
                      centdemeern1@eepy.moe
                      wrote last edited by
                      #19

                      Stairjank is such a silly mechanic

                      centdemeern1@eepy.moeC 1 Reply Last reply
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                      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                        Stairjank is such a silly mechanic

                        centdemeern1@eepy.moeC This user is from outside of this forum
                        centdemeern1@eepy.moeC This user is from outside of this forum
                        centdemeern1@eepy.moe
                        wrote last edited by
                        #20

                        "No more shortcuts in first place, get a life"

                        centdemeern1@eepy.moeC 1 Reply Last reply
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                        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                          "No more shortcuts in first place, get a life"

                          centdemeern1@eepy.moeC This user is from outside of this forum
                          centdemeern1@eepy.moeC This user is from outside of this forum
                          centdemeern1@eepy.moe
                          wrote last edited by
                          #21

                          Dramatically increased the minimum duration of Sonic Boom, making Tripwire crossing more reliable.
                          Sweet.

                          centdemeern1@eepy.moeC 1 Reply Last reply
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                          • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                            Dramatically increased the minimum duration of Sonic Boom, making Tripwire crossing more reliable.
                            Sweet.

                            centdemeern1@eepy.moeC This user is from outside of this forum
                            centdemeern1@eepy.moeC This user is from outside of this forum
                            centdemeern1@eepy.moe
                            wrote last edited by
                            #22

                            Damn they're calling me out

                            centdemeern1@eepy.moeC 1 Reply Last reply
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                            • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                              Damn they're calling me out

                              centdemeern1@eepy.moeC This user is from outside of this forum
                              centdemeern1@eepy.moeC This user is from outside of this forum
                              centdemeern1@eepy.moe
                              wrote last edited by
                              #23

                              wait I'm only like 20% into the changelog holy shit

                              centdemeern1@eepy.moeC 1 Reply Last reply
                              0
                              • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                wait I'm only like 20% into the changelog holy shit

                                centdemeern1@eepy.moeC This user is from outside of this forum
                                centdemeern1@eepy.moeC This user is from outside of this forum
                                centdemeern1@eepy.moe
                                wrote last edited by
                                #24

                                i still need to read the entire changelog, of course.

                                centdemeern1@eepy.moeC 1 Reply Last reply
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                                • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                  i still need to read the entire changelog, of course.

                                  centdemeern1@eepy.moeC This user is from outside of this forum
                                  centdemeern1@eepy.moeC This user is from outside of this forum
                                  centdemeern1@eepy.moe
                                  wrote last edited by
                                  #25

                                  I am not even exaggerating. If anything, I’m understating how long this thing is. Holy amps

                                  centdemeern1@eepy.moeC 1 Reply Last reply
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                                  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                    I am not even exaggerating. If anything, I’m understating how long this thing is. Holy amps

                                    centdemeern1@eepy.moeC This user is from outside of this forum
                                    centdemeern1@eepy.moeC This user is from outside of this forum
                                    centdemeern1@eepy.moe
                                    wrote last edited by
                                    #26

                                    I feel like a kid in a candy store

                                    centdemeern1@eepy.moeC 1 Reply Last reply
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                                    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                      I feel like a kid in a candy store

                                      centdemeern1@eepy.moeC This user is from outside of this forum
                                      centdemeern1@eepy.moeC This user is from outside of this forum
                                      centdemeern1@eepy.moe
                                      wrote last edited by
                                      #27

                                      You can no longer use items while on a Bungee.
                                      Awwww no fun allowed /silly

                                      centdemeern1@eepy.moeC 1 Reply Last reply
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                                      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                        You can no longer use items while on a Bungee.
                                        Awwww no fun allowed /silly

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                                        centdemeern1@eepy.moeC This user is from outside of this forum
                                        centdemeern1@eepy.moe
                                        wrote last edited by
                                        #28

                                        The stone shoe sounds particularly silly.

                                        centdemeern1@eepy.moeC 1 Reply Last reply
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                                        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                          The stone shoe sounds particularly silly.

                                          centdemeern1@eepy.moeC This user is from outside of this forum
                                          centdemeern1@eepy.moeC This user is from outside of this forum
                                          centdemeern1@eepy.moe
                                          wrote last edited by
                                          #29

                                          Ballhog redesigned, again? It’s more likely than you think

                                          centdemeern1@eepy.moeC 1 Reply Last reply
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