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  3. holy shit ring racers 2.4 is out!!!

holy shit ring racers 2.4 is out!!!

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  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

    i can finally fastfall out of a wall transfer without bouncing

    centdemeern1@eepy.moeC This user is from outside of this forum
    centdemeern1@eepy.moeC This user is from outside of this forum
    centdemeern1@eepy.moe
    wrote last edited by
    #14

    brain: fastfall here! extra speed down into a slope will transfer into extra horizontal speed!
    game: b o i n g (removes all your speed)

    centdemeern1@eepy.moeC 1 Reply Last reply
    0
    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

      brain: fastfall here! extra speed down into a slope will transfer into extra horizontal speed!
      game: b o i n g (removes all your speed)

      centdemeern1@eepy.moeC This user is from outside of this forum
      centdemeern1@eepy.moeC This user is from outside of this forum
      centdemeern1@eepy.moe
      wrote last edited by
      #15

      The Item Roulette no longer uses fixed tables at fixed distance brackets. Your item odds will smoothly change as your position and distance changes, and most reels will have a more consistent level of power.
      I wonder if this means that I can't have an accurate item roulette in the tourney tracker. I might make a PR to expose the current item roulette for a player to lua if this is the case

      centdemeern1@eepy.moeC 1 Reply Last reply
      0
      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

        The Item Roulette no longer uses fixed tables at fixed distance brackets. Your item odds will smoothly change as your position and distance changes, and most reels will have a more consistent level of power.
        I wonder if this means that I can't have an accurate item roulette in the tourney tracker. I might make a PR to expose the current item roulette for a player to lua if this is the case

        centdemeern1@eepy.moeC This user is from outside of this forum
        centdemeern1@eepy.moeC This user is from outside of this forum
        centdemeern1@eepy.moe
        wrote last edited by
        #16

        Most item reels are now signficantly shorter, and a new cue has been added to when a reel “loops”, allowing you to catch target items on the second go-around.
        This is still a deterministic system, but you can no longer memorize specific reels to blind-guarantee specific items; instead, players will need to read their reel as it spins. Also, that reel that contained a single Double Jawz in a sea of Invincibility and Triple Sneakers? Gone. What was that even about?
        sweet. also lmao

        centdemeern1@eepy.moeC 1 Reply Last reply
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        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

          Most item reels are now signficantly shorter, and a new cue has been added to when a reel “loops”, allowing you to catch target items on the second go-around.
          This is still a deterministic system, but you can no longer memorize specific reels to blind-guarantee specific items; instead, players will need to read their reel as it spins. Also, that reel that contained a single Double Jawz in a sea of Invincibility and Triple Sneakers? Gone. What was that even about?
          sweet. also lmao

          centdemeern1@eepy.moeC This user is from outside of this forum
          centdemeern1@eepy.moeC This user is from outside of this forum
          centdemeern1@eepy.moe
          wrote last edited by
          #17

          Damage and respawning no longer reset Item Lockout.
          Damn I used this a lot while testing various interactions (but not in actual races). Too bad ig
          It
          is kinda bad that it exists in actual races so it makes sense to get rid of

          centdemeern1@eepy.moeC 1 Reply Last reply
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          • centdemeern1@eepy.moeC centdemeern1@eepy.moe

            Damage and respawning no longer reset Item Lockout.
            Damn I used this a lot while testing various interactions (but not in actual races). Too bad ig
            It
            is kinda bad that it exists in actual races so it makes sense to get rid of

            centdemeern1@eepy.moeC This user is from outside of this forum
            centdemeern1@eepy.moeC This user is from outside of this forum
            centdemeern1@eepy.moe
            wrote last edited by
            #18

            If two players make contact with an Item Box at almost the same time, they’ll both receive an item. (Same for Ring Box!)
            YES

            centdemeern1@eepy.moeC 1 Reply Last reply
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            • centdemeern1@eepy.moeC centdemeern1@eepy.moe

              If two players make contact with an Item Box at almost the same time, they’ll both receive an item. (Same for Ring Box!)
              YES

              centdemeern1@eepy.moeC This user is from outside of this forum
              centdemeern1@eepy.moeC This user is from outside of this forum
              centdemeern1@eepy.moe
              wrote last edited by
              #19

              Stairjank is such a silly mechanic

              centdemeern1@eepy.moeC 1 Reply Last reply
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              • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                Stairjank is such a silly mechanic

                centdemeern1@eepy.moeC This user is from outside of this forum
                centdemeern1@eepy.moeC This user is from outside of this forum
                centdemeern1@eepy.moe
                wrote last edited by
                #20

                "No more shortcuts in first place, get a life"

                centdemeern1@eepy.moeC 1 Reply Last reply
                0
                • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                  "No more shortcuts in first place, get a life"

                  centdemeern1@eepy.moeC This user is from outside of this forum
                  centdemeern1@eepy.moeC This user is from outside of this forum
                  centdemeern1@eepy.moe
                  wrote last edited by
                  #21

                  Dramatically increased the minimum duration of Sonic Boom, making Tripwire crossing more reliable.
                  Sweet.

                  centdemeern1@eepy.moeC 1 Reply Last reply
                  0
                  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                    Dramatically increased the minimum duration of Sonic Boom, making Tripwire crossing more reliable.
                    Sweet.

                    centdemeern1@eepy.moeC This user is from outside of this forum
                    centdemeern1@eepy.moeC This user is from outside of this forum
                    centdemeern1@eepy.moe
                    wrote last edited by
                    #22

                    Damn they're calling me out

                    centdemeern1@eepy.moeC 1 Reply Last reply
                    0
                    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                      Damn they're calling me out

                      centdemeern1@eepy.moeC This user is from outside of this forum
                      centdemeern1@eepy.moeC This user is from outside of this forum
                      centdemeern1@eepy.moe
                      wrote last edited by
                      #23

                      wait I'm only like 20% into the changelog holy shit

                      centdemeern1@eepy.moeC 1 Reply Last reply
                      0
                      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                        wait I'm only like 20% into the changelog holy shit

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                        centdemeern1@eepy.moeC This user is from outside of this forum
                        centdemeern1@eepy.moe
                        wrote last edited by
                        #24

                        i still need to read the entire changelog, of course.

                        centdemeern1@eepy.moeC 1 Reply Last reply
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                        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                          i still need to read the entire changelog, of course.

                          centdemeern1@eepy.moeC This user is from outside of this forum
                          centdemeern1@eepy.moeC This user is from outside of this forum
                          centdemeern1@eepy.moe
                          wrote last edited by
                          #25

                          I am not even exaggerating. If anything, I’m understating how long this thing is. Holy amps

                          centdemeern1@eepy.moeC 1 Reply Last reply
                          0
                          • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                            I am not even exaggerating. If anything, I’m understating how long this thing is. Holy amps

                            centdemeern1@eepy.moeC This user is from outside of this forum
                            centdemeern1@eepy.moeC This user is from outside of this forum
                            centdemeern1@eepy.moe
                            wrote last edited by
                            #26

                            I feel like a kid in a candy store

                            centdemeern1@eepy.moeC 1 Reply Last reply
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                            • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                              I feel like a kid in a candy store

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                              centdemeern1@eepy.moeC This user is from outside of this forum
                              centdemeern1@eepy.moe
                              wrote last edited by
                              #27

                              You can no longer use items while on a Bungee.
                              Awwww no fun allowed /silly

                              centdemeern1@eepy.moeC 1 Reply Last reply
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                              • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                You can no longer use items while on a Bungee.
                                Awwww no fun allowed /silly

                                centdemeern1@eepy.moeC This user is from outside of this forum
                                centdemeern1@eepy.moeC This user is from outside of this forum
                                centdemeern1@eepy.moe
                                wrote last edited by
                                #28

                                The stone shoe sounds particularly silly.

                                centdemeern1@eepy.moeC 1 Reply Last reply
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                                • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                  The stone shoe sounds particularly silly.

                                  centdemeern1@eepy.moeC This user is from outside of this forum
                                  centdemeern1@eepy.moeC This user is from outside of this forum
                                  centdemeern1@eepy.moe
                                  wrote last edited by
                                  #29

                                  Ballhog redesigned, again? It’s more likely than you think

                                  centdemeern1@eepy.moeC 1 Reply Last reply
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                                  • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                    Ballhog redesigned, again? It’s more likely than you think

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                                    centdemeern1@eepy.moe
                                    wrote last edited by
                                    #30

                                    I remember when ballhog used to bounce off walls. And cause injuries in the lab in the process

                                    centdemeern1@eepy.moeC 1 Reply Last reply
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                                    • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                      I remember when ballhog used to bounce off walls. And cause injuries in the lab in the process

                                      centdemeern1@eepy.moeC This user is from outside of this forum
                                      centdemeern1@eepy.moeC This user is from outside of this forum
                                      centdemeern1@eepy.moe
                                      wrote last edited by
                                      #31

                                      Players can no longer trigger their own Proximity Mines by stepping into the detection range. They’ll still be affected if another player triggers the mine.
                                      Thank you, much appreciated.

                                      centdemeern1@eepy.moeC 1 Reply Last reply
                                      0
                                      • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                        Players can no longer trigger their own Proximity Mines by stepping into the detection range. They’ll still be affected if another player triggers the mine.
                                        Thank you, much appreciated.

                                        centdemeern1@eepy.moeC This user is from outside of this forum
                                        centdemeern1@eepy.moeC This user is from outside of this forum
                                        centdemeern1@eepy.moe
                                        wrote last edited by
                                        #32

                                        Landmines can now be thrown forward, sliding along the ground and inflicting a softened Tumble.
                                        Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes

                                        centdemeern1@eepy.moeC 1 Reply Last reply
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                                        • centdemeern1@eepy.moeC centdemeern1@eepy.moe

                                          Landmines can now be thrown forward, sliding along the ground and inflicting a softened Tumble.
                                          Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes

                                          centdemeern1@eepy.moeC This user is from outside of this forum
                                          centdemeern1@eepy.moeC This user is from outside of this forum
                                          centdemeern1@eepy.moe
                                          wrote last edited by
                                          #33

                                          You can no longer spindash while riding a Garden Top.
                                          Fuck

                                          centdemeern1@eepy.moeC 1 Reply Last reply
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